The sixth episode of Disney Gallery: The Mandalorian, we get to learn more about the visualization part of making the show, which is where we really get to find out more about the design process.
As with all of the episodes, there is a roundtable discussion featuring talent such as the show’s creator Jon Favreau, plus we get to see plenty of concept art and early design work. Which is one of the more interesting aspects of this show. We get to see some really rough pencil artwork, along with some very dodgy looking computer generated graphics, called previsualization aka pre-vis, which highlight how much work goes into the planning stages of the show.
I found this to be very interesting, since it shows how they had already worked out most of the computer graphics and design, before they even got near a set. Everything involving anything with special effects is prepared via a storyboard in advance, with the live set crew then trying to match it up.
Technology is one of the most important things to the creation of “The Mandalorian” and its being used to create some amazing content, because this series doesn’t feel just like a “behind the scenes” of this show, it’s much more. Because Jon Faverau has been pushing technology and how he creates these huge epics for Disney, through “Iron Man”, “The Jungle Book”, “The Lion King” and more. I hadn’t realised how much “The Mandalorian” had in common with those movies, but it does feel like so many lessons he learned from making the “The Jungle Book”, helped make “The Mandalorian” better.
This series is not for the casual fans of Star Wars, each episode, they go further into more detail into how they made the show. I complained the first episode was a bit fluffy and didn’t get into much detail, but the last few episodes have. If you are interested in how movies and shows are made, if you want to become a filmmaker, this series is a must. However, it’s not for everyone.
Rating 3 out of 5